Home
My Work
About Me
Contact
3D Digital
Hospital Room 241
A 3D model depicting room number 241 of a fictional "Good Fortune Hospital", a main setting from the game I created, also available to see on my portfolio. I created this because I really enjoyed creating the game and knew I wanted to go further with the story, so modelling the main area that the game takes place in helped bring it to life for me. Surfacing this, I had a acrylic paint-like style in mind and did my best to incorporate that into the overall look. To see the full model, click the image on the left!
Watercolour Tears
A watercolour style 3D model I sculpted, baked, and texture painted for a class project. Click the image to see the full model in Sketchfab.

(Blender, 2025)
Open Skies
A render of a scene showcasing a wyvern I modelled, baked, texture painted, and rigged for a class assignment. See the whole model on a simple turntable in Sketchfab by clicking the image on the right.

(Blender, 2025)
1959 Cadillac Deville
A scene showing a 1959 Cadillac Deville (AKA my dream car) that I modelled and surfaced for an assignment in school. This was one of the first detailed 3D models I made, back in my first semester of college. See the full model outside of the scene in Sketchfab by clicking the image.

(Blender, 2024)
Littered Homes
A render of one of my first lengthy(ish) animations I made during my first semester of college. It shows a turtle being scared by plastic water bottles littering the ocean. Click the image on the right to see the full animation on my YouTube channel.

(Blender, 2024)
Facial Feature Sculpts
Some quick 20 minute sculpts I made of different facial features to practice realistic digital sculpting.

(Blender, 2025)